It is of course a great way to make sure that your main forms are correct as you have no uber wrinkles to help ‘sell it’ as realistic. But by far the more difficult of the two is the one of Davros.
The reason for this is many fold, part of it being due to there being about 4 different designs for him that I’m trying to fit together into a archetypal ‘Davros’, and partly due to having to replicate a bad 70’s latex mask. Getting that bad makeup job looking right is actually proving to be a bit of a challenge, as to be honest I’m not used to having to make something look ropey on purpose lol.
Will either of them make it to final? Well that really depends on how much work I have to do really. Paid work always comes before personal projects for me, so as I’m rather busy they may get mothballed if time is tight. But fingers crossed I’ll manage to get both done.
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